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- #COLIN MCRAE DIRT 2 WII MAC OS X#
- #COLIN MCRAE DIRT 2 WII DRIVER#
- #COLIN MCRAE DIRT 2 WII PC#
- #COLIN MCRAE DIRT 2 WII OFFLINE#
- #COLIN MCRAE DIRT 2 WII WINDOWS 7#
Rallycross races involve cars identical to those used in rally events the races themselves, however, are very different.
#COLIN MCRAE DIRT 2 WII DRIVER#
In addition, during rally events, a co-driver is present, constantly reading pacenotes to guide the driver along narrow and meandering tracks of up to 6 km in length. Usually involving staggered starts, each driver competes against the clock. Rally racing occurs on non- circuit roads which usually involve public (closed) routes and technically challenging courses. The engine features, most notably, an updated physics engine, which models realistic weight transfer during turning maneuvers, allowing the player to incorporate advanced driving techniques, such as the Scandinavian flick. Colin McRae: Dirt 2 runs on an updated version of the EGO engine, which powered Codemasters' Race Driver: Grid as well.
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In addition, three "special modes" are included.
#COLIN MCRAE DIRT 2 WII OFFLINE#
GameplayĬolin McRae: Dirt 2 features five racing disciplines, all of which are playable offline (against AI bots when applicable) and online. In addition, the features and expanse of the multiplayer component, which was often criticized in Colin McRae: Dirt as being fairly anaemic, was completely new to the series. The Flashback ability, allowing players to rewind time mid-race, a new feature in Grid, was kept and improved due to its popularity. The engine, EGO, initially featured in Race Driver: Grid, was updated to better take advantage of the PlayStation's SPUs, as well as improving multi-core processor utilization on the Xbox 360 and PC. The game was later announced officially on 19 November 2008. Shortly before the release of the first game in the Dirt series, Colin McRae: Dirt, Colin McRae: Dirt 2 was described by Matthew Horsman, chief game designer for the game, as a game more improved and refined than its predecessor. The game also features former rally driver Mohammed ben Sulayem. Ĭolin McRae: Dirt 2 is an official sponsor of Ken Block, Travis Pastrana, Tanner Foust and Dave Mirra of the Subaru Rally USA.
#COLIN MCRAE DIRT 2 WII MAC OS X#
The Mac OS X version of the game will be released by Feral Interactive.
#COLIN MCRAE DIRT 2 WII PC#
The demo appeared for the PC on 29 November 2009 it features the same content as the console demo with the addition of higher graphic settings and a benchmark tool. Also it was one of the first video games to implement the then newly released DirectX 11 graphical standard on ATI 5000 and NVIDIA Geforce 400 series chipsets.Ī demo of the game was released on the PlayStation Store and Xbox Live Marketplace on 20 August 2009. The World Tour mode sees players competing in multi-car and solo races at new locations, and also includes a new multiplayer mode.Ĭolin McRae: Dirt is the first PC video game to use Blue Ripple Sound's Rapture3D sound engine by default. The game includes five different event types: Rally, Rallycross, "Trailblazer", "Land Rush" and "Raid". The game takes place across four continents: Asia, Europe, Africa and North America. It features a roster of contemporary off-road events, taking players to diverse and challenging real-world environments. Along with the player, an RV travels from one event to another, and serves as "headquarters" for the player. The game includes many new race-events, including stadium events. It was announced on 19 November 2008 and features Ken Block, Travis Pastrana, Tanner Foust, and Dave Mirra. This is the first game in the McRae series since McRae's death in 2007.
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Processor: Intel Pentium D 2.6Ghz, AMD Athlon 64 X2.